AI Insights · Timothy · April 2024
Top 5 2D Realistic Games in Finland Q1 2024
Discover the performance of the top 5 2D realistic games in Finland during Q1 2024, including their weekly downloads, revenue, and active users.
The first quarter of 2024 saw significant activity in the 2D realistic games category in Finland. Here’s a detailed look at the performance of the top 5 games, based on Sensor Tower data.
Teen Patti Gold-Poker & Rummy from Moonfrog experienced fluctuations in its weekly revenue, peaking at around $64 in the week of January 22 and ending the quarter with $61 in the final week of March. Weekly downloads showed a notable spike to 4.7K in the week of February 26. The game maintained a robust user base with weekly active users ranging between 51K and 57K.
8 Ball Pool™ by Miniclip.com had a solid performance with weekly revenue peaking at $4.3K in early March. Its weekly downloads peaked at 2.3K in mid-January but gradually declined to approximately 1.5K by the end of March. The game’s active user count remained relatively steady, fluctuating between 37K and 41K throughout the quarter.
Solitaire - Card Games Classic from Guru Smart Holding Limited saw modest revenue, with a peak of $31 in late January. Weekly downloads hovered around 1K, with a slight increase to 1.1K in mid-March. The game’s active user base showed a gradual increase, reaching over 9.5K in the final week of March.
Doomsday: Last Survivors by IGG.COM demonstrated strong revenue performance, peaking at $5.4K in the week of January 29. Weekly downloads saw a significant drop from 1.3K in early January to just under 300 by the end of March. Active users followed a similar downward trend, declining from 1.7K to just over 1K.
Sea of Conquest: Pirate War from FunPlus International AG, despite being a new release in early January, showed impressive revenue growth, reaching $4.2K in mid-March. Weekly downloads peaked at 1.7K in mid-January but declined to around 350 by the end of March. The game’s active users increased to over 2K in late January but gradually decreased to approximately 1K by the end of the quarter.
These insights are based on Sensor Tower data, and for more detailed analytics, visit Sensor Tower.